Graphics Engine
From PSPWiki
Graphics Engine (GE)is the nomenclature for PSP's Graphics Processing Unit (GPU).
Specs
o 2MB Embedded DRAM
o Supports Lighting, skinning (8 weights), morphing, subdivision, pixel operations
o Operates at bus speed (default 111mhz)
o 3.5GB/s Bus bandwidth
o 444 Mpixels/sec fill rate
o 23 Mploys/sec T&L
Useful Documentation
libGU provides an interface to the 2D and 3D hardware acceleration features found in the PSP’s Graphic Engine

