Graphics Engine

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Graphics Engine (GE)is the nomenclature for PSP's Graphics Processing Unit (GPU).

Specs

         o 2MB Embedded DRAM
         o Supports Lighting, skinning (8 weights), morphing, subdivision, pixel operations
         o Operates at bus speed (default 111mhz)
         o 3.5GB/s Bus bandwidth
         o 444 Mpixels/sec fill rate
         o 23 Mploys/sec T&L

Useful Documentation

libGU provides an interface to the 2D and 3D hardware acceleration features found in the PSP’s Graphic Engine

See Also